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JSS 1 First Term

Week 6: Basic Typing Skills

School
Creative Brains Academy
Subject
Digital Technology
Pack
Curriculum only
Prepared
7 November 2026

Week index

  1. 01Introduction to ICT and Information Ages
  2. 02History, Evolution and Generations of Computers
  3. 03What Is a Computer and Its Parts
  4. 04Functions of Parts, Hardware and Software
  5. 05Input and Output Devices
  6. 06Basic Typing Skills
  7. 07Storage Devices
  8. 08Simple Uses of the Internet
  9. 09Introduction to MS Word
  10. 10Creating and Saving Documents
  11. 11Revision and Examination Preparation
  12. 12Examination

Week 6 / First Term

Basic Typing Skills

Monday 12 October 2026 to Friday 16 October 2026

Curriculum outline

Lesson objectives

By the end of the week, learners should be able to:

  1. Name the five sections of a keyboard and the function of each.
  2. Place the eight home-row keys and use the correct finger for each key.
  3. Demonstrate correct sitting posture, wrist position and screen distance.
  4. Type a short given passage at 10 to 15 words per minute with at least 90% accuracy.
  5. Use Shift, Caps Lock, Spacebar, Enter and Backspace correctly.
  6. Record their own speed and errors and identify the keys that cause most mistakes.

Key vocabulary

  • Home row: the middle row of letters where the fingers rest, namely A, S, D, F, J, K, L and the semicolon key.
  • Touch typing: typing without looking at the keys, using the correct finger for each key.
  • Words per minute (WPM): a speed measure, usually calculated from characters typed in one minute.
  • Accuracy: the percentage of characters typed correctly.
  • Posture: the position of the body while typing, with the back straight, feet flat and wrists level.
  • Caps Lock: a key that locks letters into capitals until it is pressed again.
  • Numeric keypad: the number block on the right, used with Num Lock on.

Common misconceptions

  • "Fast typing matters more than correct typing." Assess accuracy before speed. Speed improves as learners memorise the key positions.
  • "You can type well while looking at the keyboard." Looking down prevents touch typing and slows the learner permanently.
  • "Caps Lock is the same as Shift." Shift capitalises one character. Caps Lock stays on until it is released.

Teacher activities

  1. Starter: ask two learners to type their name on the board keyboard chart while the class watches their finger choice.
  2. Name the five keyboard sections and point to each on a real keyboard or a large printed chart.
  3. Demonstrate posture and hand position, then have the whole class place their hands on the home row and find the F and J bumps.
  4. Model a one-minute home-row drill (ASDF JKL;) and show how to record speed and errors.
  5. Run three timed one-minute attempts with a short break between them, and circulate to correct finger and wrist position.
  6. Close with each learner naming their two weakest keys from their own error log.

Student activities

  1. Watch the starter and note which fingers were used.
  2. Label the five keyboard sections on a blank keyboard diagram.
  3. Place hands on the home row and recite the finger for each key.
  4. Complete the home-row drill, then type the given passage for three timed one-minute attempts.
  5. Record words per minute and errors after each attempt in their typing record.
  6. Identify two weak keys and write a short practice plan for them.

Practical / learning evidence

A typing record sheet with three timed attempts showing date | time | words typed | errors | WPM | accuracy %, plus a labelled keyboard diagram and a two-line plan naming the weak keys to practise. Use a neutral passage that contains no personal information.

Resources and preparation

Working keyboards with a typing tutor such as Tux Typing, RapidTyping or TypingClub installed offline. If no tutor is installed, use Microsoft Word or LibreOffice Writer with a stopwatch. Large printed keyboard chart, blank keyboard diagrams, and a one-page neutral passage. Offline route: cardboard or printed keyboards for posture and finger drills, with the timed test moved to a rotation group. Check that Num Lock and Caps Lock are off before starting.

Assessment for learning

Assess posture, finger placement and accuracy alongside speed. A learner at 15 WPM with 70% accuracy has not met the objective. Observe during the drills as well as reading the record sheet. Compare attempt one with attempt three to confirm improvement or diagnose fatigue.

Inclusion and homework

Allow a larger-print keyboard chart for learners with low vision and a longer time allowance where the school permits. Learners without device access can do finger drills on a printed keyboard. Extend confident learners with a punctuation and capital-letter passage. Homework: practise the home-row drill for ten minutes on any available keyboard, or trace the finger movements on a paper keyboard, and record the result.

Sparklabs Learning / JSS 1 First Term / Curriculum only

Lesson content is provided for classroom planning. Adapt timings and tasks to the approved school calendar and available devices.

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Academic session 2026 / 2027